Developing rust clan manager

MrNice

Member
Nov 7, 2016
3
0
33
Hello r4p3 community! I've recently decided to construct my own plugin for my teamspeak server in order to make our clan more organized. The plugin would be an overlay while your playing rust that displays the TS user's name and what they're doing. i.e. a box that says "MrNice - Farming" or "Harambe - Looking for components". I'd also like to make an agenda system where the clan leader can assign tasks to do and remove them once they're completed.

Since I have absolutely no experience making TS plugins I decided to search around google for tutorials and I came across the R4P3 NETWORK youtube page. I found two tutorials there that helped me understand how to compile a file and add it to the plugins list, although definitely essential to plugin making it still leaves a ton of questions. So I decided to come over to the community and ask y'all myself.

Where should I search for tutorials and how do I begin making this plugin?

Thanks in advance!
 

dedmen

TeamSpeak Developer
Contributor
Mar 28, 2016
530
583
157
You are a beginner in Programming and want to start with Expert stuff? Hooking into a Process and drawing an overlay is not that easy.
 

MrNice

Member
Nov 7, 2016
3
0
33
You are a beginner in Programming and want to start with Expert stuff? Hooking into a Process and drawing an overlay is not that easy.
Man I thought it would be as easy as creating a box and pushing buttons, I don't really know what's required to make the plugin. But i'm always willing to learn :D
 

dedmen

TeamSpeak Developer
Contributor
Mar 28, 2016
530
583
157
You could use http://stackoverflow.com/questions/3659259/sdk-for-in-game-overlays or the Overwolf SDK for ingame overlays.. But yeah.. the hardest part of your project is actually getting an overlay into the game.
Also how do you want to detect what players are actually doing? If there is no Rust SDK you could ask thats another hard challenge.. You could ofcause just let the players always enter themselves what they are doing.. If you think they would stop gaming every few minutes to update their status. Never played rust
 

MrNice

Member
Nov 7, 2016
3
0
33
You could use http://stackoverflow.com/questions/3659259/sdk-for-in-game-overlays or the Overwolf SDK for ingame overlays.. But yeah.. the hardest part of your project is actually getting an overlay into the game.
Also how do you want to detect what players are actually doing? If there is no Rust SDK you could ask thats another hard challenge.. You could ofcause just let the players always enter themselves what they are doing.. If you think they would stop gaming every few minutes to update their status. Never played rust
Yeah it would rely on the players input. The game is about getting resources and building up bases. When you have a bunch of people working together coordination is key and this program would definitely boost that.
 
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