'Copy'... well, this might occasionally be interesting while
keygenning some .net shit.
PATCHER:
========
This time file means EXE, COM or DLL.
Note: There might be cases, when you need to remove a StrongName
from a DLL... and other way around. {smartkill} will be your friend in
needs!
'Fix code' is only needed, when you've got a StrongName signed
target, which is protected with SmartAssembly version 2.xx-3.xx.
Because only removing StrongName would make 'em crash.
NOTE: You gotta do it BEFORE removing the StrongName !
'Kill StrongName' means what it says.
'Patch Refs'.. similar to removing StrongName. Generally usefull,
when patching signed .net assemblies.
ENCODER:
========
And here we'll put our dirty hands on strings/names, if needed.
Use the 'Keep length' function to prevent oversizing, when throwing
something into a target with a hex-editor. 'Old' will remember the
correct length - 'New' shows the actual length.
NOTE: You can always decrease a string/name length, but increasing
would mean fucking up the following one !
Change a string, use 'Copy HEX' (or 'Copy ASCII'?), open the target
in a hex-editor and just paste it.
----------
EDITED BY MOD QRAKTZYL:
We do not accept reflinks or monetization links.
Please put a direct link and if this is a software, provide a virustotal link.
keygenning some .net shit.
PATCHER:
========
This time file means EXE, COM or DLL.
Note: There might be cases, when you need to remove a StrongName
from a DLL... and other way around. {smartkill} will be your friend in
needs!
'Fix code' is only needed, when you've got a StrongName signed
target, which is protected with SmartAssembly version 2.xx-3.xx.
Because only removing StrongName would make 'em crash.
NOTE: You gotta do it BEFORE removing the StrongName !
'Kill StrongName' means what it says.
'Patch Refs'.. similar to removing StrongName. Generally usefull,
when patching signed .net assemblies.
ENCODER:
========
And here we'll put our dirty hands on strings/names, if needed.
Use the 'Keep length' function to prevent oversizing, when throwing
something into a target with a hex-editor. 'Old' will remember the
correct length - 'New' shows the actual length.
NOTE: You can always decrease a string/name length, but increasing
would mean fucking up the following one !
Change a string, use 'Copy HEX' (or 'Copy ASCII'?), open the target
in a hex-editor and just paste it.
----------
EDITED BY MOD QRAKTZYL:
We do not accept reflinks or monetization links.
Please put a direct link and if this is a software, provide a virustotal link.
Last edited by a moderator: